Immersed in the oil sands

By Rachelle Stein-Wotten “Fort McMurray, city of excess,” says the voice-over in the trailer for Fort McMoney. The documentary video game, produced by the National Film Board and the Montreal-based game developer TOXA, allows users to take control of the boomtown, and determine the virtual fate of the oilsands. Combining real footage and interviews with […]

Stelmach resignation leaves old-school media in the dust

By Brian Brennan Can the mainstream print media successfully reinvent itself to become as relevant to news consumers in the digital age as it used to be back in the days when readers looked to their morning newspapers for authoritative coverage of the previous day’s events? The question arises in the wake of Tuesday’s surprise […]

Citizen Kos

By Frank Moher You might suppose that as the editor of an online magazine, I’m glad to see the collapse of the old-school, dead-tree print guys. You might suppose wrong. I say that partly because I still write for what we used to quaintly refer to as “the papers” (ask an anthropologist near you), but […]

Newspapers: no going back

By Frank Moher We are beginning to see the outlines of the newspaper industry’s survival strategy, and it’s going to be this: since what we’ve been doing doesn’t work anymore, let’s go backwards and try something else that didn’t work. Namely, charging for online content. The signs are everywhere. When John Stackhouse succeeded Edward Greenspon […]


By Frank Moher By guest blogger Dave Carpenter Word of the swine flu’s global reach travels so quickly across the web, it’s enough to leave the pandemic-aspiring virus itself a little green with envy. Yet our shiny, digital message machine becomes a double-edge sword when enlisted as weaponry against the outbreak. To wit, the Twit. […]

Tweeting Gustav

By Frank Moher I followed Hurricane Gustav not on CNN, not on the newspaper websites (and certainly not on the newspapers themselves), but via Twitter. What, you may ask, is Twitter? Twitter is a service that allows you to post messages to the web of up to 140 characters. Initially the idea was to tell […]